

This is also now incorporated into FCOM and MMM for OOO. Can probably be used standalone (i.e., without OOO).
Darnified ui oblivion xp Patch#
If you also use the Unofficial Official Mods Patch 1.5, then you can get MOBS versions of the UOMP 1.5 patches for Knights of the Nine, Thieves Den, Vile Lair, Mehrunes Razor, and Battlehorn castle from the Patches for Frans 4_5b UOMP_1-5_MOBS file. This standalone version of MOBS_Knights only includes the rebalanced weapons, so it will work for everyone. The Knights of the Nine patch is adapted from FCOM_Knights (the one included in FCOM). Official DLC and UOMP - If you use Knights of the Nine, Thieves Den, Mehrunes razor, Vile Lair or Battlehorn Castle, you can get the Updated Official DLC MOBS patches.You can find details in the OMOBS Weapon Stats Guide. Oscuro's version is known as OMOBS because it has some variations from the base formulae. This is a general list of mods that have been designed or adapted for balance with MOBS - aka the "Medieval Oblivion (Equipment) Balance System" original (Jaga Telesin) and revised (Newcomer24).įrancesco's Leveled Creatures-Items and Oscuro's Oblivion Overhaul both support similar versions of MOBS. These are mods that are already designed for compatibility or have patches available to make them work well with each other and with FCOM. If you really must know, here's the (official) spoilers page.This page is focused on compatibility questions.


3.2.5 K - KD Circlets OOO Optimized, Kingdom of Almar, Kvatch Aftermath, Kvatch Rebuilt.3.2.4 F - Fighter's Guild United, Francesco's Optional Leveled Quests.3.2.3 D - DarNified Books, Darker Dungeons, Dungeons of Ivellon.3.2.2 B-C - Book Jackets, Cats and Rats, Choices and Consequences.3.2.1 A - Alternate Start, Ancient Towers, Armamentarium Complete.
